Download Space Engineers v01 027 009 Cracked-3DM (Size: 323.99 MB)
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Release Date: 23 Oct 2013
Popular user-defined tags for this product:
Space Sandbox Multiplayer Simulation
Recent updates
Update 01.027
24 April 2014
We have added wheels (so you can build vehicles), missile launcher for large ships and platforms, functional turrets (gatling and interior; used as defense mechanism) and decoy block which can be used as aiming target for the turrets.
We also added the pause button in offline mode.
Update 01.026
17 April 2014
Conveyors are now available in Space Engineers! This is the first WIP version and a realistic and more complete version will be added later.
With the conveyors system you will be able to collect and transport inventory items from one location to another.
We have also added the collector – helps you to collect small objects - and the connector – helps you to throw items from inventory to space.
https://www.youtube.com/watch?v=nTMJpVH76s8
Full list of new features and fixes here: http://forums.keenswh.com/post?id=6855270
Update 01.026.014 (04/18/14):
- fixed crash when loading not fully built connector
- fixed throwing items out by multiple connectors (some items were not thrown)
Game modes
- Creative – unlimited resources, instant building, no death
- Survival – realistic management of resources and inventory capacity; manual building; death and respawn
Single-player – you are the sole space engineer
Multiplayer - alpha version (not a final version)
- Creative and survival mode with your friends
- Cooperative and competitive
- Privacy customization: offline, private, friends only, public
- Max 16 players (this may increase in the future)
- Weapons on/off
- Copy-paste on/off
Scenarios
- Easy Start 1 – start on an asteroid platform with one large ship and two small ships
- Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
- Lone Survivor – start on an abandoned asteroid platform with no ships
- Crashed Red Ship – your mother ship just crashed...
- Two Platforms – competitive two-team multi-player world
- Asteroids – start in a rescue ship with very limited resources
- Empty World – no asteroids, no ships; suitable for creative mode
Ships (small and large ships – build them, pilot them and crush them
Space stations
First-person & Third-person
Drilling / harvesting
Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
Deformable and destructible objects – real proportions, mass, storage capacity, integrity
Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill, ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy
Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
Gravity – produced by gravity generators
Rotors – create rotating objects
Refinery - process harvested ore to ingots
Assembler - manufacture components from ingots
Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
Solar panels - produce energy depending on the amount of light that they catch from the sun
World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
Steam Workshop - Share your creations with the Community (upload and download worlds)
Modding - world files, shaders, textures, 3D models
Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
Custom colors for blocks – Customize your creations by using any color you like
Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
Wheels - use them with rotors and artificial mass to build vehicles
Automated turrets – gatling and interior (missile will be added later). They aim automatically and destroy meteorites, decoys and anything that is connected to them. Used mostly as defense mechanism and not for shooting other players
Large weapons - missile launcher (for large ships and platforms)
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
How to Play
Start by watching this video tutorial: http://www.SpaceEngineersGame.com/how-to-play.html
Performance Notes
Space Engineers is in development and undergoing frequent optimizations. The performance will get better.
The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.
Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html
Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.
System Requirements
Minimum:
OS: Microsoft Windows XP (latest SP)
Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
DirectX: Version 9.0c
Hard Drive: 2 GB available space
Sound Card: DirectX® compatible on-board
Additional Notes: No internet connection required to play the game
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